FAQs

Why do I need a music license?

Music and digital art is not like other products, when you purchase a music file from an artist or creator (in almost all circumstances) you do not own that piece of music. The intellectual rights and ownership still below to original creator unless they sell those rights too.

A license allows you use to use the art or "Work" in whatever media you are creating from movies and video games to live presentations and apps.

Click here for more information on the license and to read a sample license.

Do I owe royalties or any compensation after checkout?

You never owe us anything after you purchase a track. If your show or movie airs on national network television we may get paid royalties from the network (as is standard practice with national musician's unions.)

If you ever need our performing rights information for cue sheets or any other purpose, click here.

Do I have to credit Baazar Music or any composer in my work?

While we would appreciate a shout out or accreditation, you are never required to credit us or reference our work.

What file format do I need?
Can I return a track?
Why do I need to enter a shipping address if the files are digital downloads?

This is not our policy. Shipping addresses are required as per Shopify's terms of service, the secure service we use to process your checkout.

Click here for a full explanation of our privacy policy.

How do I access my digital downloads?

After you purchase a file you will have the download available in the checkout window once your payment is processed. You will also be emailed a link to the file.

What do I get in my download?

Your download file(s) will contain the tracks that you purchased in whichever format(s) you purchased along with a copy of the license agreement in a zip file. When you unzip the file, your files will be contained in one folder with the name of the relevant track.

What are the file specs on the audio?

All initial master track bounces are rendered at lossless 48k/24bit in AIF format. They are then converted to WAV files at 48k/24 bit and MP3 files at 48k/320kpbs.